Tournament Rules

-Tournament will be played in 5v5 Lockpick mode
-Games will be hosted in tournament mode
-No cc items limit
-Regular games will be played best of one, final and third place matches will be played best of three
-EA heroes aren't allowed
-No macro spamming(extensive macro spam will cause a forfeit lose of the spamming team)
-It's highly suggested only captains of teams (pink/blue) speak in all chat.
-Bad manners will be punished
-All match results MUST BE reported to admins, with match id`s
-Admin decision is final
-4v5 is allowed if both teams agree


-Ringers
1 is allowed (although the player cannot play for any other team during the same event)
2 or more ringers are allowed if the opposing team agrees
Admins are allowed to ring but lose every decision making power by the start of the game
Starting the game means both teams agree on the terms (for example team A can`t complain on team B using 2 ringers after they`ve let the game begin)

-Autobanning heroes is allowed if both teams agree, heroes are autobanned for 1 game only (for example, in a bo3 you need to agree on autobanning certain hero in all games not just in the first one)

-Server locations are as follow :Selecting a Server (Best of 1)
EU vs USE - roll for USE/EU host (team who lose roll will host for best ping)
EU vs USW - play on USE (EU team host for best ping)
RUS vs USE - play on EU (USE team host for best ping)
RUS vs USW - roll for USE/EU (team who lose roll will host for best ping)
USE vs USW - play on USS/USC/team who lose roll will host for best ping
AUS/SEA vs EU - Play on USW (EU host for best ping)
AUS/SEA vs US - play on JPN (team with higher ping host match)
BR vs EU/USE/USW - play on USE (team with higher ping host match)
RUS vs SEA - play on USW (RUS team host for best ping)

Selecting a Server (Best of 3)
-Teams will alternate server selection. *Roll for first server.
-If both teams agree on a different server their decision will be honored

-Remaking games is allowed if both teams agree (only in case of laggy server or wrong swaps of heroes, teams are obligated to use same heroes as in the remade game)
-Remaking is obligatory if a player disconnects during the picking phase before he/she managed to pick a hero. In this case the team with disconnected player states the hero that should have been picked and after the remake that hero is picked instead of randomed hero.
-Remaking is obligatory if blue and/or pink player disconnects during the banning phase if a random hero is banned. Remade game will have the same heroes banned before one of the mentioned players disconnected.

-Spectators are allowed only by allowance of both teams (doesn't include admins and shoutcasters)
-Spectators aren't allowed to use all chat (doesn't include admins and shoutcasters)

-When in doubt contact admins
-Admin decision is final